Final screen
Color tests and thumbnail sketches based on the previous version
Midground platforms
Enemies
Background arches
Final in-game screeshots
I had the pleasure to work with Nathan Fouts from Mommy's Best Games on their most recent game: Chainstaff. I did part of the art direction, concept art, and final 2D assets of the environments and some monsters. The main challenge was to keep the amazing and strange MBG classic visuals, mixing with references from 70s album covers and fantasy illustrations. Here I'm sharing the artwork of the level Sand Spires.
Final screen
Color tests and thumbnail sketches based on the previous version
Midground platforms
Enemies
Background arches
Final in-game screeshots